//
//  PlayerScene2.h
//  SpaceViking
//
//  Created by gnt on 1/3/12.
//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//

#import "GameObject.h"

@interface PlayerScene2 : GameObject {
    BOOL boolDefendByTouch;
    BOOL boolDefendByGuardButton;
    int healthOfPlayer;
}

@property (readwrite) BOOL boolDefendByTouch;
@property (readwrite) BOOL boolDefendByGuardButton;
@property (readwrite) int healthOfPlayer;

@end
